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The main aim of this project was to identify the educational benefits of console game-based learning in primary and secondary schools. The project also sought to understand how the benefits of educational gaming could transfer to other settings and, in particular, how the model of the Learning and Teaching Scotland Consolarium – the national centre for games and learning that explores and supports game-based learning in the classroom – could be modified, extended or enhanced.
The data collection was carried out in 19 schools in Scotland through interviews with school leaders, classroom teachers and students followed up by a series of lesson observations in four of these schools. The findings suggest that well structured and planned game-based approaches to learning can provide excellent opportunities to engage students in activities which can enhance learning and produce a wider range of educational benefits.
Project type and status
Completed research project
Project report: The impact of console games in the classroom (734kb pdf)