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Games-Based Experiences for Learning

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Summary

The project aims to develop an overview of what makes a game a motivating and engaging learning experience. It will examine the narrative elements of gaming; game mechanics; technological aspects; game play; social and collaborative aspects; social and digital cultures related to games; and the language of games.

A guide for teachers on designing games-based experiences for classes including a set of design principles, activities, materials and templates to facilitate active participation will be developed based on research outcomes.

Project type and status

Ongoing research project

Partners

Becta