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Teaching with Games

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In this section you'll find all the outcomes from the project:

  • Final report - detailing the context, objectives, methods, findings and key messages arising from the project
  • Guidance for educators - a series of guidance cards highlighting key findings and raising questions to help others use games in the classroom
  • St Johns SRG (Student Research Group) report - a report written by some of the students involved in the project
  • Students survey - results from an Ipsos MORI survey investigating students' attitudes to mainstream computer games
  • Teachers survey - results from an Ipsos MORI survey investigating teachers' attitudes to mainstream computer games